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Code Lyoko: Online Powers

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There are many special abilities/powers to greatly increase the player's stats tendfold. One unique ability may be acquired every time the player levels up. When leveling up, the player is given a choice between two powers or using Lyoko Points to unlock a third choice. Unlocked powers also may be boosted; for example, Fear can be boosted to Fear II, which will prolong the time in which the enemy is stunned.

Powers are separated into two categories: Shared Powers and Specific Class Powers. Specific Class Powers may only be unlocked by the class they belong to. Shared Powers may be unlocked by any class of Lyoko Warrior.

Specific Class Abilities

These are the specific abilties and powers that are owned by specific classes. They can only be unlocked by the class type they fall under.

Guardian

  • 16 Force Field - Return the debris upon each activation. Also increases Life.
    • Level I: Increases life by 10% & 4% chance of returning 20% of the damage sustained.
    • Level II: Increases life by 20% & 8% chance of returning 40% of the damage sustained.
    • Level III: Increases life by 30% & 12% chance of returning 60% of the damage sustained.
    • Level IV: Increases life by 40% & 16% chance of returning 80% of the damage sustained.
  • 17 Mirror Image - Create a double in front of each ally, who then absorbs an attack.
  • 18 Synthesized Obstacle - Defend against several attacks before retreating.
    • Level I: 2% chance to stun an enemy for 1 turn.
    • Level II: 4% chance to stun an enemy for 2 turns.
    • Level III: 6% chance to stun an enemy for 3 turns.
    • Level IV: 8% chance to stun an enemy for 4 turns.
  • 19 Rock Armor (Removed) - Adds life.
  • 21 Wings - Dodge an attack or counterattack.
  • 25 Mental Toughness - Take temporary control of the enemies and get them to attack themselves.
Unused Powers: 20 22 23 24

Feline

  • 29 Shield - Protect from an attack.
  • 30 Teleportation - Teleport to a point just after a blow to carry out a surprise attack.
  • 31 Torrent of Blows - Successive blows that inflict more damage.
  • 32 Controlled Fall - Enables recovering from a control effect.
  • 33 Elusive - Reduces the chance of being targeted. Increases the chance of dodging the attacks

Ninja

  • 38 Balance - Increase speed after absorbing several blows.
  • 41 Telekinesis - In the event of an enemy dodge, redirect the attack to still make a score.
    • Level I: 20% chance to cancel the enemy's dodge maneuver
    • Level II: 40% chance to cancel the enemy's dodge maneuver
    • Level III: 60% chance to cancel the enemy's dodge maneuver
    • Level IV: 80% chance to cancel the enemy's dodge maneuver
  • 42 Natural Defense - Offers the chance to evade attack.
  • 43 Perfect Shot - The first shot is critical!
    • Level I: The first shot is critical.
    • Level II: The first two shots are critical.
    • Level III: The first three shots are critical.
    • Level IV: The first four shots are critical.
  • 44 Spinning Top - Spin around with the fans in order to ward off and return the attacks.
    • Level I: Returns 10% of damage taken. (9% activation chance)
    • Level II: Returns 20% of damage taken. (18% activation chance)
    • Level III: Returns 30% of damage taken. (27% activation chance)
    • Level IV: Returns 40% of damage taken. (36% activation chance)
Unused Powers: 36 37 39 40 45

Samurai

  • 46 Triplicate - Creates clones to absorb attacks.
    • Level I: Creates one clone to absorb one attack (5% chance).
    • Level II: Creates two clones to absorb two attacks (10% chance).
    • Level III: Creates three clones to absorb three attacks (15% chance).
    • Level IV: Creates four clones to absorb four attacks (20% chance).
  • 49 Triangular - Create confusion among the enemies, who will be unable to attack for a short while.
  • 50 Pencak-Silat - A martial art that enables countering certain blows.
  • 52 Shock Waves - Hand-to-hand attack capable of reaching several enemies.
  • 54 Ambidextrous - Capable of following with an attack by the other hand just after delivering a blow.
    • Level I: 3% chance of multiple attacks (2).
    • Level II: 6% chance of multiple attacks (3).
    • Level III: 9% chance of multiple attacks (4).
    • Level IV: 12% chance of multiple attacks (5).
Unused Powers: 47 48 51 53 55

Warrior

  • 56 Super Sprint - Allows taking the initiative at the beginning of a combat.
  • 57 Shockwaves - Hand-to-hand attack capable of reaching all enemies.
    • Level I: 5% chance to attack all enemies.
    • Level II: 10% chance to attack all enemies.
    • Level III: 15% chance to attack all enemies.
    • Level IV: 20% chance to attack all enemies.
  • 58 Parry - Mastery of the two-handed sword: Allows deflecting an attack.
  • 59 Black Manta - Give a chance to attack two times in a row.
    • Level I: Give a 4% chance to attack 2 times in a row.
    • Level II: Give a 8% chance to attack 3 times in a row.
    • Level III: Give a 12% chance to attack 4 times in a row.
    • Level IV: Give a 16% chance to attack 5 times in a row.
  • 60 Levitation - Dodge an attack and paralyze an enemy.
    • Level I: 3% chance to dodge an attack and 3% chance to prevent the enemy from attacking.
    • Level II: 6% chance to dodge an attack and 6% chance to prevent the enemy from attacking.
    • Level III: 9% chance to dodge an attack and 9% chance to prevent the enemy from attacking.
    • Level IV: 12% chance to dodge an attack and 12% chance to prevent the enemy from attacking.
  • 63 Second View (Removed) - Increases the chances of evading an attack.
Unused Powers: 61 62 64 65

Shared Powers

  • 1 A Tough Nut to Crack - Extends life.
    • Level I: Extends life by 5%
    • Level II: Extends life by 10% 
    • Level III: Extends life by 15%
    • Level IV: Extends life by 20%
  • 2 Ferocious Animal - Increases force.
    • Level I: Increases the force by 5%
    • Level II: Increases the force by 10% 
    • Level III: Increases  the force by 15%
    • Level IV: Increases the force by 20%
  • 3 Lightning Fast Reflex - Raises speed.
    • Level I: Raises the speed by 5%
    • Level II: Raises the speed by 10% 
    • Level III: Raises the speed by 15%
    • Level IV: Raises the speed by 20%
  • 4 Untouchable - Improves dodge.
  • 5 Accuracy - Raises the chance of critical strike.
  • 6 Armor - Absorbs some of the damage.
  • 7 Shell - Blocks certain attacks.
  • 8 Vampirism - Damage from each attack is converted into life points.
    • Level I: 7% of damage dealt becomes life points.
    • Level II: 14% of damage dealt becomes life points.
    • Level III: 21% of damage dealt becomes life points.
    • Level IV: 28% of damage dealt becomes life points.
  • 9 Fear - Sometimes frightens the enemy, denying him the chance to attack.
    • Level I: 3% chance to prevent the enemy from attacking for 1 turn
    • Level II: 6% chance to prevent the enemy from attacking for 2 turns
    • Level III: 9% chance to prevent the enemy from attacking for 3 turns
    • Level IV: 12% chance to prevent the enemy from attacking for 4 turns
  • Rash - Resist controls depending on remaining life.
  • 12 Weapons Expert - Take a chance on a counterattack
    • Level I: 3% chance of a counterattack.
    • Level II: 6% chance of a counterattack.
    • Level III: 9% chance of a counterattack.
    • Level IV: 12% chance of a counterattack.
  • 69 Blessing - Increases life, speed and force.
    • Level I: Improves Force, Speed, and Life by 3%
    • Level II: Improves Force, Speed, and Life by 6%
    • Level III: Improves Force, Speed, and Life by 9%
    • Level IV: Improves Force, Speed, and Life by 12%
  • 70 Wardrobe with Mirror - Increases force and life.
    • Level I: 4% Force and Life increase.
    • Level II: 8% Force and Life increase.
    • Level III: 12% Force and Life increase.
    • Level IV: 16% Force and Life increase.
  • 71 Hasty - Increases force and speed.
    • Level I: 4% Force and Speed increase.
    • Level II: 8% Force and Speed increase.
    • Level III: 12% Force and Speed increase.
    • Level IV: 16% Force and Speed increase.
  • 72 Fleeting - Increases life and speed.
    • Level I: 4% Life and Speed increase.
    • Level I: 8% Life and Speed increase.
    • Level I: 12% Life and Speed increase.
    • Level I: 16% Life and Speed increase.
  • 73 Traveler - Making a move costs 1 less energy point per move.
  • 74 Explorer - Increases your experience gains related to the missions.
  • 75 Team Spirit - Inviting friends into battle costs less energy.
  • 76 Expert - Increases your experience gains related to battles.
    • Level I: 10% extra XP from battles.
    • Level II: 20% extra XP from battles.
    • Level III: 30% extra XP from battles.
    • Level IV: 40% extra XP from battles.
  • 77 Strategist - Analyzing a battle only costs one energy point.
Unused Powers: 11 13 14 15

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